libyui  3.0.10
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YTreeItem Class Reference

#include <YTreeItem.h>

Inheritance diagram for YTreeItem:
YItem YMenuItem YWidgetTreeItem

Public Member Functions

 YTreeItem (const std::string &label, bool isOpen=false)
 
 YTreeItem (const std::string &label, const std::string &iconName, bool isOpen=false)
 
 YTreeItem (YTreeItem *parent, const std::string &label, bool isOpen=false)
 
 YTreeItem (YTreeItem *parent, const std::string &label, const std::string &iconName, bool isOpen=false)
 
virtual ~YTreeItem ()
 
virtual bool hasChildren () const
 
virtual YItemIterator childrenBegin ()
 
virtual YItemConstIterator childrenBegin () const
 
virtual YItemIterator childrenEnd ()
 
virtual YItemConstIterator childrenEnd () const
 
virtual void addChild (YItem *item_disown)
 
virtual void deleteChildren ()
 
bool isOpen () const
 
void setOpen (bool open)
 
virtual YTreeItemparent () const
 
- Public Member Functions inherited from YItem
 YItem (const std::string &label, bool selected=false)
 
 YItem (const std::string &label, const std::string &iconName, bool selected=false)
 
virtual ~YItem ()
 
std::string label () const
 
void setLabel (const std::string &newLabel)
 
std::string iconName () const
 
bool hasIconName () const
 
void setIconName (const std::string &newIconName)
 
bool selected () const
 
void setSelected (bool sel=true)
 
void setIndex (int index)
 
int index () const
 
void setData (void *newData)
 
void * data () const
 

Detailed Description

Item class for tree items.

This class implements children management.

Definition at line 37 of file YTreeItem.h.

Constructor & Destructor Documentation

YTreeItem::YTreeItem ( const std::string &  label,
bool  isOpen = false 
)

Constructors for toplevel items.

Definition at line 28 of file YTreeItem.cc.

YTreeItem::YTreeItem ( YTreeItem parent,
const std::string &  label,
bool  isOpen = false 
)

Constructors for items that have a parent item.

They will automatically register this item with the parent item. The parent assumes ownership of this item and will delete it in its (the parent's) destructor.

Definition at line 47 of file YTreeItem.cc.

YTreeItem::~YTreeItem ( )
virtual

Destructor.

This will delete all children.

Definition at line 72 of file YTreeItem.cc.

Member Function Documentation

void YTreeItem::addChild ( YItem item_disown)
virtual

Add a child item to this item.

Note that the constructors that accept a parent pointer will automatically add themselves to their parent, so applications will normally not have to call this function.

Definition at line 78 of file YTreeItem.cc.

virtual YItemIterator YTreeItem::childrenBegin ( )
inlinevirtual

Return an iterator that points to the first child item of this item.

Reimplemented from YItem.

Reimplemented from YItem.

Definition at line 85 of file YTreeItem.h.

virtual YItemIterator YTreeItem::childrenEnd ( )
inlinevirtual

Return an iterator that points after the last child item of this item.

Reimplemented from YItem.

Reimplemented from YItem.

Definition at line 93 of file YTreeItem.h.

void YTreeItem::deleteChildren ( )
virtual

Delete all child items.

Definition at line 84 of file YTreeItem.cc.

virtual bool YTreeItem::hasChildren ( ) const
inlinevirtual

Return 'true' if this item has any child items.

Reimplemented from YItem.

Reimplemented from YItem.

Definition at line 78 of file YTreeItem.h.

bool YTreeItem::isOpen ( ) const

Return 'true' if this tree item should be displayed open (with its children visible) by default.

Notice that this will always return 'false' for tree items without children.

Definition at line 99 of file YTreeItem.cc.

virtual YTreeItem* YTreeItem::parent ( ) const
inlinevirtual

Returns this item's parent item or 0 if it is a toplevel item.

Reimplemented from YItem.

Reimplemented from YItem.

Reimplemented in YMenuItem.

Definition at line 129 of file YTreeItem.h.

void YTreeItem::setOpen ( bool  open)

Change the 'isOpen' flag.

Definition at line 105 of file YTreeItem.cc.


The documentation for this class was generated from the following files: