Package | Description |
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com.microcrowd.loader.java3d.max3ds.chunks |
Modifier and Type | Method and Description |
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protected int |
GlobalColorChunk.getColorType(ChunkChopper chopper)
Gets the color type for this chunk.
|
protected int |
ColorChunk.getColorType(ChunkChopper chopper)
Gets the color type for this chunk.
|
void |
KeyFramerInfoChunk.initialize(ChunkChopper chopper)
Retrieves the named object for the current key framer
inserts the rotation, position and pivot transformations for frame 0
and assigns the coordinate system to it.
|
void |
FacesDescriptionChunk.initialize(ChunkChopper chopper)
Loads a mesh onto the scene graph with the specified data
from subchunks.
|
void |
MaterialChunk.initialize(ChunkChopper chopper)
This will set the ambient, diffuse and specular
colors as well as the textures, two sidedness
and transparency of the material.
|
void |
LightChunk.initialize(ChunkChopper chopper)
Gets the data put into the chopper by the subchunks
and creates a light, adding it to the scene as a named object.
|
void |
Chunk.initialize(ChunkChopper chopper)
This method is called after all the current chunks subchunks are
loaded.
|
void |
TextureChunk.initialize(ChunkChopper chopper)
Gets the current texture image from the chopper
creates a texture with it and sets that texture
on the chopper.
|
void |
FloatChunk.loadData(ChunkChopper chopper)
Loads a Float value into the chopper
for use later when parent chunks are
initializing
|
void |
CameraChunk.loadData(ChunkChopper chopper)
Reads the position and target vectors and subtracts them to get
an axis of rotation.
|
void |
PivotChunk.loadData(ChunkChopper chopper)
Gets the pivot and associates it with the current mes.
|
void |
SmoothingChunk.loadData(ChunkChopper chopper)
Loads the vertices smoothing groups for
a mesh and stores it in chopper
|
void |
FramesChunk.loadData(ChunkChopper chopper)
Reads two ints.
|
void |
PercentageChunk.loadData(ChunkChopper chopper)
Gets tye type of percentage, reads it
and sets the value on the chopper using
the id of the current chunk as the key.
|
void |
NamedObjectChunk.loadData(ChunkChopper chopper)
Adds a TransformGroup the the chopper's branch
group to which meshes will be added.
|
void |
FacesMaterialChunk.loadData(ChunkChopper chopper)
Loads the texture coordinates for a mesh,
|
void |
Vertex3ListChunk.loadData(ChunkChopper chopper)
Reads all the point data from the chopper
and stores it using this chunk's id as the key.
|
void |
SpotLightChunk.loadData(ChunkChopper chopper)
This is called by the chunk chopper before any of the chunk's
subchunks are loaded.
|
void |
RotationChunk.loadData(ChunkChopper chopper)
Loads the quaternion for a rotation of a shape
and notifies mesh info chunk.
|
void |
BoundingBoxChunk.loadData(ChunkChopper chopper)
Gets the bounding box and associates it with the current mes.
|
void |
PositionChunk.loadData(ChunkChopper chopper)
Loads the position for a shape and KeyFramerInfoChunk
|
void |
FacesDescriptionChunk.loadData(ChunkChopper chopper)
Reads the number of faces from the ChunkChopper.
|
void |
Vertex2ListChunk.loadData(ChunkChopper chopper)
Reads all the point data from the chopper and stores
teh points in the chopper.
|
void |
FramesDescriptionChunk.loadData(ChunkChopper chopper)
reads the name of the object for these frames
and stores it in the chopper.
|
void |
ScaleChunk.loadData(ChunkChopper chopper)
Loads the scale for a shape
and notifies the KeyFramerInfoChunk
|
void |
HierarchyInfoChunk.loadData(ChunkChopper chopper)
Loads a word of data that describes the parent.
|
void |
AxisChunk.loadData(ChunkChopper chopper)
Loads the local coordinate system for the current mesh.
|
void |
LightChunk.loadData(ChunkChopper chopper)
This is called by the chunk chopper before any of the chunk's
subchunks are loaded.
|
void |
Chunk.loadData(ChunkChopper chopper)
This is called by the chunk chopper before any of the chunk's
subchunks are loaded.
|
void |
ColorChunk.loadData(ChunkChopper chopper)
Based on the color type retrieved
from
ColorChunk.getColorType(com.microcrowd.loader.java3d.max3ds.ChunkChopper) loads
an rgb or float color and pushes
it onto the chunk chopper. |
void |
BooleanChunk.loadData(ChunkChopper chopper)
If this method is being called then
a boolean true will be set on the chunk chopper
with a key that is the id of this chunk.
|
void |
StringChunk.loadData(ChunkChopper chopper)
Reads in all the data for this chunk and makes a string out of it.
|
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