FIFE
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Interface class that all object savers should derive from. More...
#include <iobjectsaver.h>
Public Member Functions | |
virtual | ~IObjectSaver () |
virtual void | setAnimationSaver (const AnimationSaverPtr &animationSaver)=0 |
allows setting which animation saver will be used to save animation files More... | |
virtual void | save (const std::string &filename)=0 |
responsible for saving the object resource More... | |
Interface class that all object savers should derive from.
Definition at line 42 of file iobjectsaver.h.
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inlinevirtual |
Definition at line 44 of file iobjectsaver.h.
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pure virtual |
responsible for saving the object resource
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pure virtual |
allows setting which animation saver will be used to save animation files