FIFE
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Interface class that all object loaders should derive from. More...
#include <iobjectloader.h>
Public Member Functions | |
virtual | ~IObjectLoader () |
virtual void | setAnimationLoader (const AnimationLoaderPtr &animationLoader)=0 |
allows setting which animation loader will be used to load animation files More... | |
virtual bool | isLoadable (const std::string &filename) const =0 |
determines whether the resource is in the correct format for this loader More... | |
virtual void | load (const std::string &filename)=0 |
responsible for loading the object resource and populating the engine More... | |
Interface class that all object loaders should derive from.
Definition at line 42 of file iobjectloader.h.
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inlinevirtual |
Definition at line 44 of file iobjectloader.h.
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pure virtual |
determines whether the resource is in the correct format for this loader
Implemented in FIFE::ObjectLoader.
Referenced by FIFE::MapLoader::loadImportFile().
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pure virtual |
responsible for loading the object resource and populating the engine
Implemented in FIFE::ObjectLoader.
Referenced by FIFE::MapLoader::loadImportFile().
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pure virtual |
allows setting which animation loader will be used to load animation files
Implemented in FIFE::ObjectLoader.
Referenced by FIFE::MapLoader::setAnimationLoader().