FIFE
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#include <string>
#include <vector>
#include "util/base/fife_stdint.h"
#include <SDL.h>
#include <SDL_video.h>
#include "util/base/singleton.h"
#include "util/structures/point.h"
#include "util/structures/rect.h"
#include "video/devicecaps.h"
#include "image.h"
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Classes | |
class | FIFE::RenderBackend |
Abstract interface for all the renderbackends. More... | |
class | FIFE::RenderBackend::ClipInfo |
Namespaces | |
FIFE | |
All FIFE related code is in this namespace. | |
Enumerations | |
enum | FIFE::GLConstants { FIFE::KEEP = 0, FIFE::ZERO, FIFE::REPLACE, FIFE::INCR, FIFE::DECR, FIFE::INVERT, FIFE::NEVER, FIFE::LESS, FIFE::LEQUAL, FIFE::GREATER, FIFE::GEQUAL, FIFE::EQUAL, FIFE::NOTEQUAL, FIFE::ALWAYS } |